ActiveLook at Current Active Camera, Tween from last position onCamera Node Change, Cycle through Character Speak States.
ActiveOut
Look at Current Active Character, Tween from last position onCamera Node Change.
Debate
Look at Current Active Camera, Cycle through Character Speak States.
DebateOut
Look at Current Active Character, Respond Opposite to Current Active Character.Cycle through Character Speak States.
OnSceneCurrent
Look at Current Active Cameara, Respond to Current Scene, Respond to Current Story Behavior Cycle.
OnSceneLocal
Look at Current Active Camera, Look at Local Scene View Nodes.
SegmentIn
Responds to Current Story Climax, Cycle thorugh Character Speak States.
SegmentOut
Look at Current Active Cameara, Cycle throught Segment End States, Tween to next onCamera Node Change. Change Behaviorial Properties between NewsStory.
Agree
Rotate toward speaking Character, cycle through agreement animation frames.
Disagree Rotate Away from speaking character, cycle through defiance animation frames
Nod
During inactivity, factor in fill animation states
Concern
Rotate toward speaking character, cycle through nod sequence. head down, fixed focus.