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Endorphin

If your interested in behavioral character animation, check out the Natural Motion site. The just released a evaluation version of endorphin 2.7

XNA Tutorial

An excellent resource for learning homebrew development on the XBOX 360.  Basic to complex tutorials by Jöran Omark.

XNA Tutorial

 

Uplink by Introversion

Uplink, released in 2001 by Introversion simulates the aesthetic found in movies about hacking. Soundtrack is perfect.

Download the Demo

 

Game Elements

Video games requires players to physically position themselves in front of a screen, manipulate a game controller and respond to visual/audio/force feedback generated within the game world. These requirements form the basis of 3 basic game elements.

Identity: How a player is represented.
Control: How a player manipulates their identity.
Feedback: How a game responds to a player(s) identity.

Super Mario in 16 minutes

Game Editor: Driving Game

This was driving game editor that we worked on a few a months with Smashing Ideas, unfortunately it never saw the light of day.

Game Editor: Side-Scroller

Of the 5 game editors designed/developed this was the most successful. We managed to create 1 game "Summer Crash-A-Thon" (graphics by Motomichi, flash engineering by Smashing Ideas)

Wildboyz Storyboards

Boids: Obstacles

Boids: Cat and Mouse

Boids: Goals

SeeWords

A Hidden Word Game Creates Hidden words from a library of 25,000 quirky words composed into roughly 200 games.


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